Integrating tactile and force feedback for highly dynamic tasks: Technological, experimental and epistemological aspects

Autor: Annie Luciani, Julien Castet, Armen Khatchatourov, Jean-Loup Florens, Charles Lenay
Přispěvatelé: Connaissance Organisation et Systèmes TECHniques (COSTECH), Université de Technologie de Compiègne (UTC), ACROE - Ingénierie de la Création Artistique (ACROE-ICA), Ministère de la Culture et de la Communication (MCC)-Institut National Polytechnique de Grenoble (INPG), FP6 European Network of Excellence (Enactive Interfaces), French Ministry of Research, French ministry of Culture, European Project: IST-2004-002114,IST-FP6-2004-002114-ENACTIVE,ENACTIVE(2004)
Rok vydání: 2009
Předmět:
[INFO.INFO-AR]Computer Science [cs]/Hardware Architecture [cs.AR]
Kinesthetic feedback
Computer science
Tactile device
[SCCO.COMP]Cognitive science/Computer science
02 engineering and technology
Virtual environments
050105 experimental psychology
Real-time synchronised architecture
0202 electrical engineering
electronic engineering
information engineering

0501 psychology and cognitive sciences
New device
Braille
[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]
Simulation
Haptic technology
Closed-loop interaction
05 social sciences
Work (physics)
Object (computer science)
[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]
Epistemology
Human-Computer Interaction
Variable (computer science)
Force feedback
Virtual image
Tactile
Enaction
020201 artificial intelligence & image processing
Software
Haptic
Resultant force
Zdroj: Interacting with Computers
Interacting with Computers, 2009, 21 (1-2), pp.26-37. ⟨10.1016/j.intcom.2008.10.013⟩
Interacting with Computers, Oxford University Press (OUP), 2009, 21 (1-2), pp.26-37. ⟨10.1016/j.intcom.2008.10.013⟩
ISSN: 0953-5438
DOI: 10.1016/j.intcom.2008.10.013
Popis: Special issue: Enactive Interfaces Physicality & Interaction; International audience; For hand-object interaction in real situations the interplay between the local tactile interaction and force interaction seems to be very important. In current haptic interfaces, however, two different trends are present: force feedback devices which offer a permanent invariable grip and a resultant force, and tactile devices, which offer variable local patterns, often used for texture rendering. The purpose of the present work is to combine the two types of devices in a coherent manner. In the new device presented here, the tactile stimulation is obtained from strictly the same interaction loop, and obeys to the same physical model, as the force feedback, providing the information on the spatial distribution of forces circulating between the object and the fingertip. An experiment on following sharp edges of virtual object comparing the force feedback alone and different tactile augmentations is presented and discussed, alone with some open epistemological issues.
Databáze: OpenAIRE
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