Proxemics Play: Understanding Proxemics for Designing Digital Play Experiences

Autor: David Altimira, Jayden Garner, Saul Greenberg, Sophie Stellmach, Andreas Dippon, Rohit Ashok Khot, Florian 'Floyd' Mueller, Amani Naseem, Susanne Boll
Rok vydání: 2013
Předmět:
Zdroj: Conference on Designing Interactive Systems
Popis: Digital games are increasingly profiting from sensing technologies. However, their focus is mostly on sensing limb movements. We propose that sensing capabilities could also be used to engage players with proxemics: the interpersonal distance between players. We further add that wireless networks offer complementary distance zones for designers, offering novel design resources for digital play. We use our own as well as other games to articulate a set of strategies on how designers can utilize both proxemics and the new wireless proxemics to facilitate novel play experiences. Ultimately, with our work, we aim to expand the range of digital play.
Databáze: OpenAIRE