Crafting a Real-Time Information Aggregator for Mobile Messaging
Autor: | Jenq-Shiou Leu |
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Jazyk: | angličtina |
Rok vydání: | 2010 |
Předmět: |
Short Message Service
lcsh:Computer engineering. Computer hardware Multimedia Article Subject Computer Networks and Communications business.industry Computer science lcsh:TK7885-7895 computer.software_genre lcsh:QA75.5-76.95 GSM Concatenated SMS SMS banking Enhanced Messaging Service Multimedia Messaging Service Publish–subscribe pattern lcsh:Electronic computers. Computer science business computer Information Systems Computer network Messaging pattern |
Zdroj: | Journal of Computer Systems, Networks, and Communications, Vol 2010 (2010) |
ISSN: | 1687-7381 |
Popis: | Mobile messaging is evolving beyond SMS (Short Message Service) text messaging with the introduction of MMS (Multimedia Messaging Service). In the past, such a scheme is used for peer-to-peer communication. Messages are generally displayed on a cellular phone with a limited-sized screen. However, such a visualizing process is not suitable to broadcast real-time SMS/MMS messages to people in public. To facilitate the instancy and publicity, we develop a real-time information aggregator—Visualizing SMS and MMS Messages System (VSMMS)—to realize the concept by integrating SMS and MMS messaging over GSM/GPRS/UMTS onto a remote display device. The device exhibits messages on a larger display device in public. VSMMS features a revolutionized variation of mass media broadcasting. In this paper, we practically illustrate how to design and implement VSMMS and use a M/M/1 model to conduct a theoretical analysis about the message delay in the system queue. Meanwhile, we make an empirical performance evaluation about the message transmission time over different networks. |
Databáze: | OpenAIRE |
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