EXPLORIA, STEAM education at university level as a new way to teach engineering mechanics in an integrated learning process
Autor: | Nicolás Montés, Paula Aloy, Teresa Ferrer, Pantaleon D. Romero, Sara Barquero, Alfonso Martinez Carbonell |
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Přispěvatelé: | Producción Científica UCH 2022, UCH. Departamento de Matemáticas, Física y Ciencias Tecnológicas, UCH. Departamento de Proyectos, Teoría y Técnica del Diseño y la Arquitectura, UCH. Departamento de Ciencias Políticas, Ética y Sociología |
Jazyk: | Spanish; Castilian |
Rok vydání: | 2022 |
Předmět: |
Fluid Flow and Transfer Processes
Process Chemistry and Technology General Engineering STEAM active methodologies project based learning challenge-based learning Computer Science Applications Education - Technological innovations - Education (Higher) Educación - Innovaciones tecnológicas - Enseñanza universitaria Tecnología educativa - Enseñanza universitaria Física - Aprendizaje - Enseñanza universitaria Física - Didáctica - Enseñanza universitaria ComputingMilieux_COMPUTERSANDEDUCATION Physics - Study and teaching - Education (Higher) General Materials Science Educational technology - Education (Higher) Instrumentation Physics - Knowledge and learning - Education (Higher) |
Zdroj: | Applied Sciences; Volume 12; Issue 10; Pages: 5105 |
ISSN: | 2076-3417 |
Popis: | Este artículo se encuentra disponible en la siguiente URL: https://www.mdpi.com/2076-3417/12/10/5105 Este artículo de investigación pertenece al número especial "STEAM Education and the Innovative Pedagogies in the Intelligence Era". The objective of our research is the implementation of STEAM (Science Technology Engineering Art Mathematics) learning in the bachelor of Engineering in industrial design and product development at CEU Cardenal Herrera University through the EXPLORIA project. This article implements and develops the proposal for the first year of this bachelor, which includes 24 students aged 18–20. This article focuses on how to integrate STEAM learning within the EXPLORIA project for the improvement in the learning of the physics subject, and in particular, regarding the part of the syllabus related to mechanical engineering through different projects, challenges and milestones that allow the student to see the use in the design and development of products. The EXPLORIA project connects the competencies of the different STEAM subjects included in the bachelor, designing a learning process as a logical, sequential and incremental itinerary. Through concepts on which the fundamentals of design are based: shape, volume, color, space and structure. In particular, this article shows the adaptation made in the physical part to be able to teach the integrated mechanics part in this learning process. The complete learning was carried out through several challenges and two milestones the students had to overcome through the application of the physical knowledge learned in class. To validate the effectiveness of the proposed methodology, at the end of the paper, an ad hoc questionnaire is carried out showing the students’ assessment regarding the new teaching methodology. |
Databáze: | OpenAIRE |
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