Evaluating two alternative walking in place interfaces for virtual reality gaming

Autor: Stefania Serafin, Niels Christian Nilsson, Mikkel Nielsen, Rolf Nordahl, Christian Toft
Jazyk: angličtina
Rok vydání: 2016
Předmět:
Zdroj: Nielsen, M R, Toft, C, Nilsson, N C, Nordahl, R & Serafin, S 2016, Evaluating two alternative walking in place interfaces for virtual reality gaming . in Proceedings of IEEE 2016 Virtual Reality . IEEE, pp. 299-300, IEEE Virtual Reality 2016, Greenville, SC, United States, 18/03/2016 . https://doi.org/10.1109/VR.2016.7504772
VR
Popis: This study investigates sliding as a walking-in-place (WIP) method for virtual reality navigation using the Wizdish. The Wizdish is a novel WIP device built for home usage. Two WIP methods, sliding and marching, were compared for naturalness, presence, and surface difference. The sliding technique used on the Wizdish was found to be significantly more disruptive during the experience compared to marching. This could be due to the size of the Wizdish, restricting the users stride, or due to a longer acclimatization time.
Databáze: OpenAIRE