Fluid animation with dynamic meshes
Autor: | Nuttapong Chentanez, Bryan E. Feldman, Bryan M. Klingner, James F. O'Brien |
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Rok vydání: | 2006 |
Předmět: |
Artificial Intelligence and Image Processing
Computer science natural phenomena Software Engineering Animation computational fluid dynamics Computer Graphics and Computer-Aided Design physically based animation Domain (software engineering) Coupling (computer programming) Computer graphics (images) Polygon mesh Focus (optics) ComputingMethodologies_COMPUTERGRAPHICS Information Systems |
Zdroj: | ACM Transactions on Graphics, vol 25, iss 3 SIGGRAPH Computer Animation Festival |
Popis: | This paper presents a method for animating fluid using unstructured tetrahedral meshes that change at each time step. We show that meshes that conform well to changing boundaries and that focus computation in the visually important parts of the domain can be generated quickly and reliably using existing techniques. We also describe a new approach to two-way coupling of fluid and rigid bodies that, while general, benefits from remeshing. Overall, the method provides a flexible environment for creating complex scenes involving fluid animation. Copyright © 2006 by the Association for Computing Machinery, Inc. |
Databáze: | OpenAIRE |
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