Jugando en Dirección de Operaciones
Autor: | Ruben Huertas García, Ana Núñez-Carballosa, Paloma Miravitlles, Fariza Achcaoucaou, Natalia Jaría Chacón, Laura Guitart-Tarrés, Claudio Cruz-Cázares |
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Jazyk: | Spanish; Castilian |
Rok vydání: | 2017 |
Předmět: | |
Zdroj: | RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia instname WPOM : Working Papers on Operations Management, Vol 8, Iss 0, Pp 81-85 (2017) |
DOI: | 10.4995/wpom.v8i0.7171 |
Popis: | [EN] The current model of competency-based learning requires new tools that allow students to develop these competencies and become active subjects of their learning (rather than passive receivers of a contents). Gamification or ludification is becoming an innovative trend in many areas, also in higher education. Games can provide a useful environment for students to acquire professional skills, a fact that is much more difficult to acquire through traditional learning methods. In that sense, this paper presents the experience of designing a game for Operations Management students. El proyecto en el que se enmarca este trabajo está financiado por la convocatoria deayudas del Programa de Investigación en Docencia Universitaria REDICE-16 (código del proyecto REDICE-16-1621) del Instituto de Ciencias de la Educación (Sección de Investigación) de la Universitat de Barcelona. |
Databáze: | OpenAIRE |
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