Virtual bowling

Autor: Emanuele Panizzi, Marzia Riso, Maria De Marsico, Antonio Musolino, Francesca Romana Mattei, Manuel Prandini, Davide Sforza
Rok vydání: 2020
Předmět:
Zdroj: AVI
Popis: This work proposes BowlingVR, an advanced Virtual Reality (VR) multiplayer game that tackles two main goals: the first one is to provide a realistic User eXperience (UX) to the user, by reproducing the dynamics and physical context of a real bowling challenge; the second one is to allow a remote, distributed, socially satisfying gameplay, providing the user the illusion of the real presence of the remote players. The prototype was evaluated using a modified version of SUXES, a kind of user interview schema that was originally devised for multimedia applications and that has been modified in order to better compare the responses of different users and get a more reliable estimation of user appreciation.
Databáze: OpenAIRE