Breaking up prolonged sitting with a 6 min walk improves executive function in women and men esports players: a randomised trial
Autor: | Kenney Abraham, Joanne DiFrancisco-Donoghue, Peter C. Douris, Sophia L. Ahmad, Amber Sousa, Tamzid Hassan, Seth E. Jenny, Kyle Yuen, Hillary Gan |
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Rok vydání: | 2021 |
Předmět: |
Rest break
Medicine (General) medicine.medical_specialty 2019-20 coronavirus outbreak Severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2) Physical Therapy Sports Therapy and Rehabilitation 030204 cardiovascular system & hematology Health benefits 6 min walk 03 medical and health sciences R5-920 0302 clinical medicine Physical medicine and rehabilitation medicine Orthopedics and Sports Medicine Prolonged sitting Trial registration Exit survey Psychology 030217 neurology & neurosurgery |
Zdroj: | BMJ Open Sport & Exercise Medicine, Vol 7, Iss 3 (2021) |
ISSN: | 2055-7647 |
Popis: | ObjectiveThe effect of prolonged sitting on executive function and performance in competitive esports players are unknown. This study aimed to evaluate executive function following a 6 min bout of walking or rest during prolonged gaming in competitive esports players.Methods12 men and 9 women completed three separate 2-hour gaming session days assigned in randomised order consisting of a 6 min walk break, 6 min rest break and continuous before and after each session. Postintervention participant exit survey data were also collected.ResultsThe walk condition produced a significantly faster mean solution time (7613.6±3060.5 min, p=0.02) and planning time (5369.0±2802.09, p=0.04) compared with the resting condition (9477±3547.4; 6924±3247.7) and continuous play (8200.0±3031.6; 5862.7±2860.7). The rest condition resulted in the slowest mean solution time (9477.0±3547.4) and planning time (6924.0±3247.7), with the continuous play resulting in a faster mean solution time (8200.1±3031.6) and planning time (5862.7±2860.7) than the rest condition. There was no impact on game performance in any of the conditions. However, over 70% of participants felt that the walk break improved esports performance.ConclusionsReducing sit time and breaking up prolonged sitting have acute and chronic health benefits. This study provides evidence that a 6 min walking break in the middle of 2 hours of gameplay allows gamers to have these health benefits while improving processing speed and executive function.Trial registration numberNCT04674436. |
Databáze: | OpenAIRE |
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