Interaction Selection Ambiguities in Multi-agent Systems
Autor: | Yoann Kubera, Philippe Mathieu, Sébastien Picault |
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Přispěvatelé: | Systèmes Multi-Agents et Comportements (SMAC), Centre de Recherche en Informatique, Signal et Automatique de Lille - UMR 9189 (CRIStAL), Centrale Lille-Université de Lille-Centre National de la Recherche Scientifique (CNRS)-Centrale Lille-Université de Lille-Centre National de la Recherche Scientifique (CNRS), Zhang, Chengqi and Cercone, Nick and Jain, Lakhmi |
Jazyk: | angličtina |
Rok vydání: | 2008 |
Předmět: |
060201 languages & linguistics
Point (typography) Computer science Management science Multi-agent system [INFO.INFO-CE]Computer Science [cs]/Computational Engineering Finance and Science [cs.CE] 06 humanities and the arts 02 engineering and technology Action selection [INFO.INFO-AI]Computer Science [cs]/Artificial Intelligence [cs.AI] Human–computer interaction [INFO.INFO-MA]Computer Science [cs]/Multiagent Systems [cs.MA] 0602 languages and literature 0202 electrical engineering electronic engineering information engineering Selection (linguistics) 020201 artificial intelligence & image processing Architecture Simple (philosophy) |
Zdroj: | Proceedings of IEEE/WIC/ACM International Conference on Intelligent Agent Technology (IAT'08) IEEE/WIC/ACM International Conference on Intelligent Agent Technology (IAT'08) IEEE/WIC/ACM International Conference on Intelligent Agent Technology (IAT'08), Dec 2008, Sydney, France. pp.75-78, ⟨10.1109/WIIAT.2008.260⟩ IAT Proceedings of IEEE/WIC/ACM International Conference on Intelligent Agent Technology (IAT'08), 2008, France. pp.75-78, ⟨10.1109/WIIAT.2008.260⟩ |
DOI: | 10.1109/WIIAT.2008.260⟩ |
Popis: | International audience; To ensure multi-agent based simulation models reproducibility, particular attention must be payed on its possible implementation ambiguities. This concerns every aspect of simulation's architecture, including how the agent selects the actions it performs, and on which agents it is performed. On this point, classical agent-centered design methodologies leave room to implicit design choices. We show in this paper how an interaction-centered design methodology provides guidelines to elicit these choices, and to remove possible implementation ambiguities underlying agent design. To illustrate this issue, we study which ambiguities underly even simple models and how our interaction-based methodology makes them appear. |
Databáze: | OpenAIRE |
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