Popis: |
Oral health in the daily lives of individuals allows health promotion and prevention. Oral health literacy is fundamental to enable people to have the knowledge and be aware of its importance, enabling them to process, evaluate and apply information on this topic. Serious games, in the educational domain, can be used to assist in this literacy. This article carries out systematic mapping of these games in the field of oral health. The mapping included work carried out in the last 5 years and indexed in four repositories. As result it was found that there are few serious games for oral health, and few have a well-defined process for learning. This work has been supported by FCT Fundação para a Ciência e Tecnologia within the Project Scope: UIDB/05757/2020 info:eu-repo/semantics/publishedVersion |