Narrative Development and Instructional Design
Autor: | Douglas Williams, Yuxin Ma, Louise Prejean, Charles Richard |
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Rok vydání: | 2009 |
Předmět: | |
DOI: | 10.4018/978-1-59904-808-6.ch070 |
Popis: | This chapter explores the challenge of balancing narrative development and instructional design in the creation of an electronic game-based learning environment. Narrative is a key factor in successful commercial games. The hero’s journey is explained and proposed as a model narrative structure for developing educational role-playing games and informing instructional design. Opportunities to embed various instructional strategies within the hero’s journey structure are presented. |
Databáze: | OpenAIRE |
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