BYOD as a gamification tool for improving learning of an experimental subject in Chemistry Degree

Autor: Ana María Ares, Laura Toribio, José Luis Nieto, Adrián De la Fuente, José Bernal
Jazyk: angličtina
Rok vydání: 2022
Předmět:
Popis: [EN] Given the impact of smartphones in all areas of society, the education at the university should not be conceived without the use of technological tools inside classrooms. The present study examines the use of “Bring Your Own Device-BYOD” using Kahoot! as a gamification tool to explore possible benefits in learning and continuous assessment of an experimental subject in the Degree of Chemistry. An empirical analytical methodology was used among different groups of students: one in which Kahoot! was used daily in laboratory lessons and other groups in which it was not employed as a training before final subject evaluation. The aim was to measure the extent to which the students´ knowledge had developed. The academic results has shown that the use of BYOD has had overall positive effects on the academic results. Thus, student’s learning and grades have been improved, particularly, those who have achieved a better score using Kahoot!
Authors gratefully acknowledge funding to the University of Valladolid, Training and Innovation Teaching Area (Project Nº 11).
Databáze: OpenAIRE