JERBOA: A Graph Transformation Library for Topology-Based Geometric Modeling
Autor: | Agnès Arnould, Thomas Bellet, Hakim Belhaouari, Pascale Le Gall |
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Přispěvatelé: | SIC (XLIM-SIC), Université de Poitiers-XLIM (XLIM), Université de Limoges (UNILIM)-Centre National de la Recherche Scientifique (CNRS)-Université de Limoges (UNILIM)-Centre National de la Recherche Scientifique (CNRS), Mathématiques Appliquées aux Systèmes - EA 4037 (MAS), Ecole Centrale Paris, Holger Giese, Barbara König, Holger Giese, Barbara König |
Jazyk: | angličtina |
Rok vydání: | 2014 |
Předmět: |
Vertex (graph theory)
Graph rewriting Theoretical computer science static rule verification Computer science 020207 software engineering 02 engineering and technology Geometric shape labelled graph transformation [INFO.INFO-SE]Computer Science [cs]/Software Engineering [cs.SE] Data structure Topology [INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation generalized map Geometric networks rule-based modeler tool-set 0202 electrical engineering electronic engineering information engineering Graph (abstract data type) 020201 artificial intelligence & image processing Geometric modeling Representation (mathematics) topology-based geometric modeling |
Zdroj: | Lecture Notes in Computer Science 7th International Conference on Graph Transformation (ICGT 2014) 7th International Conference on Graph Transformation (ICGT 2014), Jul 2014, York, United Kingdom. ⟨10.1007/978-3-319-09108-2_18⟩ International Conference on Graph Transformations International Conference on Graph Transformations, Holger Giese, Barbara König, Jul 2014, York, United Kingdom. ⟨10.1007/978-3-319-09108-2_18⟩ Graph Transformation ISBN: 9783319091075 ICGT |
ISSN: | 0302-9743 |
DOI: | 10.1007/978-3-319-09108-2_18⟩ |
Popis: | International audience; Many software systems have to deal with the representation and the manipulation of geometric objects: video games, CGI movie effects, computer-aided design, computer simulations... All these softwares are usually implemented with ad-hoc geometric modelers. In the paper, we present a library, called Jerboa, that allows to generate new modelers dedicated to any application domains. Jerboa is a topological-based modeler: geometric objects are defined by a graph-based topological data structure and by an embedding that associates each topological element (vertex, edge, face, etc.) with relevant data as their geometric shape. Unlike other modelers, modeling operations are not implemented in a low-level programming language, but implemented as particular graph transformation rules so they can be graphically edited as simple and concise rules. Moreover, Jerboa's modeler editor is equipped with many static verification mechanisms that ensure that the generated modelers only handle consistent geometric objects. |
Databáze: | OpenAIRE |
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