Serious gaming based on Kinect technology for autistic children in Serbia
Autor: | Bosko Nikolic, Milica Djuric-Jovicic, Milos Roglic, Nataša Dragašević, Mirjana Djordjevic, Vladislava Bobic |
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Rok vydání: | 2016 |
Předmět: |
Elementary cognitive task
Autism Interface (computing) media_common.quotation_subject 02 engineering and technology computer.software_genre Task (project management) 0202 electrical engineering electronic engineering information engineering medicine 0501 psychology and cognitive sciences serious game 050107 human factors Motor skill media_common Kinect Multimedia 4. Education 05 social sciences ComputingMilieux_PERSONALCOMPUTING 020207 software engineering Cognition medicine.disease ComputingMilieux_COMPUTERSANDSOCIETY motor and cognitive development Imitation Psychology computer Cognitive psychology Gesture |
Zdroj: | 2016 13th Symposium on Neural Networks and Applications (NEUREL) |
DOI: | 10.1109/neurel.2016.7800105 |
Popis: | In this paper, a new, serious Kinect-based game for autistic children in Serbia is presented. The main purpose of this game is fine-tuning of motor skills, and performance improvement of basic cognitive tasks through practicing five game categories: Sorting, Math exercises, Catching, Imitation and Seeking. It is a user-friendly game, with colorful interface, approachable for autistic children. Therapists can monitor numerical scores and graphical representation of the results. This way, while the child plays and performs integrated task of motor and cognitive exercises, the therapists can quantitatively and objectively assess child's progress, based on gesture precision, smoothness, repeatability, reflexes, and results from mathematical tasks. |
Databáze: | OpenAIRE |
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