Autor: |
Andreas Hinderks, Dominique Winter, Francisco José Domínguez Mayo, María José Escalona, Jörg Thomaschewski |
Přispěvatelé: |
Universidad de Sevilla. Departamento de Lenguajes y Sistemas Informáticos, Junta de Andalucía, Ministerio de Ciencia, Innovación y Universidades (MICINN). España |
Jazyk: |
angličtina |
Rok vydání: |
2022 |
Předmět: |
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Popis: |
Agile methods are used more and more frequently to develop products by reducing development time. Requirements are typically written in user stories or epics. In this paper, a new method called UX Poker is presented. This is a method to estimate the impact of a user story on user experience before development. Thus, there is the opportunity that the product backlog can also be sorted according to the expected UX. To evaluate UX Poker, a case study was conducted with four agile teams. Besides, a workshop followed by a questionnaire was conducted with all four agile teams. The goal of being able to estimate the UX even before development was achieved. Using UX Poker to create another way to sort the product backlog can be considered achieved in this first evaluation. The results show that UX Poker can be implemented in a real- life application. Additionally, during the use of UX Poker, it was found that a shared understanding of UX began. The participants clarified in the team discussion about UX Poker what related to influence the user stories had on UX and what UX meant for their product. Junta de Andalucía AT17_5904_USE Ministerio de Ciencia, Innovación y Universidades PID2019-105455GB-C3 |
Databáze: |
OpenAIRE |
Externí odkaz: |
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