Eye-Tracking in Immersive Environments: A General Methodology to Analyze Affordance-Based Interactions from Oculomotor Dynamics
Autor: | Stéphane Bouchard, Jean Décarie, Patrice Renaud, Simon-Pierre Gourd, Louis-Claude Paquin |
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Rok vydání: | 2003 |
Předmět: |
Visual perception
Eye Movements Computer science Movement media_common.quotation_subject Fixation Ocular Models Psychological User-Computer Interface Reference Values Perception Humans Computer Simulation Computer vision Affordance Applied Psychology media_common Eye tracking on the ISS business.industry Communication Eye movement General Medicine Adaptation Physiological Human-Computer Interaction Motor processes Data Display Visual Perception Head movements Eye tracking Artificial intelligence business Head |
Zdroj: | CyberPsychology & Behavior. 6:519-526 |
ISSN: | 1557-8364 1094-9313 |
DOI: | 10.1089/109493103769710541 |
Popis: | This paper aims at presenting a new methodology to study how perceptual and motor processes organized themselves in order to achieve invariant visual information picking-up in virtual immersions. From a head-mounted display, head and eye movements were recorded using tracking devices (magnetic and infrared) that render the six degrees-of-freedom associated with the position and orientation of head movements, and two degrees-of-freedom from one eye. We measured the continuous line of sight's deviation from a pre-selected area on a virtual stimulus. Some preliminary analyses of the dynamical properties of the emergent perceptual and motor patterns are presented as they are considered to be representative of the process of affordance extraction. |
Databáze: | OpenAIRE |
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