Through Pink and Blue glasses: designing a dispositional empathy game using gender stereotypes and Virtual Reality
Autor: | Caro R. van Kessel, Sam Janssen, Daphne A. Muller |
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Přispěvatelé: | Industrial Design |
Jazyk: | angličtina |
Rok vydání: | 2017 |
Předmět: |
Game design
Interaction design media_common.quotation_subject 05 social sciences Sexism 020207 software engineering Empathy Ignorance 02 engineering and technology Virtual reality Affect (psychology) Simulation theory of empathy 0202 electrical engineering electronic engineering information engineering 0501 psychology and cognitive sciences Character traits Psychology Social psychology 050107 human factors media_common |
Zdroj: | CHI PLAY 2017 Extended Abstracts-Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 599-605 STARTPAGE=599;ENDPAGE=605;TITLE=CHI PLAY 2017 Extended Abstracts-Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play CHI PLAY (Companion) |
Popis: | Society is affected by gender stereotypes and a decrease of dispositional empathy (empathy as a stable character trait). We believe there is an overall lack of awareness how gender stereotypes affect us as individuals, both male and female, and our society as a whole. This paper reports on the opportunities of combining the concepts of Virtual Reality empathy games and sexism to stimulate the development of dispositional empathy and increase awareness about sexism in general. The evaluation shows that Through Pink and Blue Glasses stimulated dispositional empathy (empathy as a character trait). The results show that the experience triggered perspective-taking and the participants' willingness to act in real situations where normally ignorance occurs. This research extends our knowledge of developing games for dispositional empathy and lists design decisions that turned out to be efficient, which can be used for the development of other empathy games. |
Databáze: | OpenAIRE |
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