AeroVR: An immersive visualisation system for aerospace design and digital twinning in virtual reality
Autor: | Pranay Seshadri, Slawomir Konrad Tadeja, Per Ola Kristensson |
---|---|
Rok vydání: | 2020 |
Předmět: |
dimension reduction
Computer science business.industry information visualisation Interface (computing) Aerospace Engineering Usability 010103 numerical & computational mathematics Virtual reality computer.software_genre immersive analytics 01 natural sciences aerospace design 010305 fluids & plasmas Information visualization Immersive technology Human–computer interaction Virtual machine 0103 physical sciences virtual reality Design process 0101 mathematics business computer Bespoke |
Zdroj: | The Aeronautical Journal. 124:1615-1635 |
ISSN: | 2059-6464 0001-9240 |
DOI: | 10.1017/aer.2020.49 |
Popis: | One of today’s most propitious immersive technologies is virtual reality (VR). This term is colloquially associated with headsets that transport users to a bespoke, built-for-purpose immersive 3D virtual environment. It has given rise to the field of immersive analytics—a new field of research that aims to use immersive technologies for enhancing and empowering data analytics. However, in developing such a new set of tools, one has to ask whether the move from standard hardware setup to a fully immersive 3D environment is justified—both in terms of efficiency and development costs. To this end, in this paper, we present AeroVR—an immersive aerospace design environment with the objective of aiding the component aerodynamic design process by interactively visualizing performance and geometry. We decompose the design of such an environment into function structures, identify the primary and secondary tasks, present an implementation of the system, and verify the interface in terms of usability and expressiveness. We deploy AeroVR on a prototypical design study of a compressor blade for an engine. |
Databáze: | OpenAIRE |
Externí odkaz: |