Stroke based Painterly Inbetweening

+Non-photorealistic+rendering%22&type=SU">CCS Concepts: Computing methodologies --> Non-photorealistic rendering, Animation, GeneralLiterature_MISCELLANEOUS, Computing methodologies, ComputingMethodologies_COMPUTERGRAPHICS, photorealistic rendering -->
Popis: Creating a 2D animation with visible strokes is a tedious and time consuming task for an artist. Computer aided animation usually focus on cartoon stylized rendering, or is built from an automatic process as 3D animations stylization, loosing the painterly look and feel of hand made animation. We propose to simplify the creation of stroke-based animations: from a set of key frames, our methods automatically generates intermediate frames to depict the animation. Each intermediate frame looks as it could have been drawn by an artist, using the same high level stroke based representation as key frame, and in succession they display the subtle temporal incoherence usually found in hand-made animations.
Posters
Nicolas Barroso, Amélie Fondevilla, and David Vanderhaeghe
Popis souboru: application/pdf
Jazyk: English
Přístupová URL adresa: https://explore.openaire.eu/search/publication?articleId=doi_dedup___::9cbe950dc1cf05f3565b8ea184b4375c
https://hal.science/hal-03631518
Rights: OPEN
Přírůstkové číslo: edsair.doi.dedup.....9cbe950dc1cf05f3565b8ea184b4375c
Autor: Barroso, Nicolas, Fondevilla, Amélie, Vanderhaeghe, David
Přispěvatelé: Barroso, Nicolas, Structures: hierarchical motion representation for stylized rendering - - Structures2019 - ANR-19-CE38-0009 - AAPG2019 - VALID
Jazyk: angličtina
Rok vydání: 2022
Předmět:
Popis: Creating a 2D animation with visible strokes is a tedious and time consuming task for an artist. Computer aided animation usually focus on cartoon stylized rendering, or is built from an automatic process as 3D animations stylization, loosing the painterly look and feel of hand made animation. We propose to simplify the creation of stroke-based animations: from a set of key frames, our methods automatically generates intermediate frames to depict the animation. Each intermediate frame looks as it could have been drawn by an artist, using the same high level stroke based representation as key frame, and in succession they display the subtle temporal incoherence usually found in hand-made animations.
Posters
Nicolas Barroso, Amélie Fondevilla, and David Vanderhaeghe
Databáze: OpenAIRE