Myoelectric gaming in the rehabilitation of patients with C7 spinal cord injury

Autor: Ángel Gil-Agudo, Evaristo J. Abril, Ramón de la Rosa, Albano Carrera, A. Alonso, Benito Peñasco-Martín
Jazyk: angličtina
Rok vydání: 2019
Předmět:
medicine.medical_treatment
real-time
02 engineering and technology
Electromyography
lcsh:Technology
lcsh:Chemistry
0302 clinical medicine
Medicine
General Materials Science
Myoelectric control
lcsh:QH301-705.5
Instrumentation
Spinal cord injury
Fluid Flow and Transfer Processes
education.field_of_study
Rehabilitation
medicine.diagnostic_test
General Engineering
Control subjects
lcsh:QC1-999
Computer Science Applications
Homogeneous
medicine.medical_specialty
serious games
0206 medical engineering
Population
Biofeedback
03 medical and health sciences
Physical medicine and rehabilitation
32 Ciencias Médicas
education
lcsh:T
business.industry
Process Chemistry and Technology
Reduced mobility
medicine.disease
020601 biomedical engineering
lcsh:Biology (General)
lcsh:QD1-999
lcsh:TA1-2040
lcsh:Engineering (General). Civil engineering (General)
business
lcsh:Physics
030217 neurology & neurosurgery
33 Ciencias Tecnológicas
Zdroj: Applied Sciences
Volume 9
Issue 9
Applied Sciences, Vol 9, Iss 9, p 1912 (2019)
UVaDOC. Repositorio Documental de la Universidad de Valladolid
instname
DOI: 10.3390/app9091912
Popis: This paper analyses the role of myoelectric games in the rehabilitation of paraplegic patients. The University of Valladolid neuromuscular training system, UVa-NTS platform, which allows the myoelectric command of computer applications, has been introduced in rehabilitation sessions of a group of paraplegic patients. The experiments took place both at the University of Valladolid and at the National Hospital for Paraplegics of Toledo in Spain. A homogeneous population of five patients with a C7 spinal cord injury was compared with a group of control subjects. The myoelectric control was performed with the flexor carpi radialis and the extensor carpi radialis muscles. The myoelectric routines were timed and the game scores measured. Notwithstanding the reduced mobility of the patients, they achieved fast adaptation and better timings than the control subjects in the first experiment (p <
0.001), although this difference was reduced in further experiments. Both patients and control subjects played satisfactorily with the Myo-Pong game. However, the improvement in the scores was better for the control subjects between sessions (p = 0.009) when compared with the patients (p = 0.978). The results show that patients and control subjects were able to perform and reached similar scores. However, patients&rsquo
improvement in further rehabilitation sessions was lesser than when compared with the control subjects.
Databáze: OpenAIRE