Threat Poker: Gamification of Secure Agile
Autor: | Audun Jøsang, Hanne Rygge, Viktoria Stray |
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Přispěvatelé: | University of Oslo (UiO), Lynette Drevin, Suné Von Solms, Marianthi Theocharidou, TC 11, WG 11.8 |
Jazyk: | angličtina |
Rok vydání: | 2020 |
Předmět: |
021110 strategic
defence & security studies Team software process Process (engineering) Computer science business.industry 0402 animal and dairy science 0211 other engineering and technologies Software development 04 agricultural and veterinary sciences 02 engineering and technology 16. Peace & justice Security awareness Computer security computer.software_genre 040201 dairy & animal science Article Software development process ComputingMilieux_MANAGEMENTOFCOMPUTINGANDINFORMATIONSYSTEMS [INFO]Computer Science [cs] business computer Agile software development |
Zdroj: | Information Security Education. Information Security in Action Information Security Education. Information Security in Action ISBN: 9783030592905 WISE IFIP Advances in Information and Communication Technology 13th IFIP World Conference on Information Security Education (WISE) 13th IFIP World Conference on Information Security Education (WISE), Sep 2020, Maribor, Slovenia. pp.142-155, ⟨10.1007/978-3-030-59291-2_10⟩ |
DOI: | 10.1007/978-3-030-59291-2_10⟩ |
Popis: | Part 3: Gaming for Cybersecurity Training; International audience; Agile software development is practiced in most software development projects around the world. To explicitly consider and include security requirements as part of agile software development is referred to as ‘secure agile’. To include security will naturally require additional time and effort, with potentially reduced agility as a consequence. To maintain agility, it is important to have efficient methods to include security in the development process. In this study, we describe enhancements to Threat Poker, which is a game designed for the software development team to deal with security threats identified during the agile development project. Games can be valuable educational tools for actively engaging students and practitioners alike. An experiment with students indicates that playing Threat Poker increases security awareness and that it is a fun and simple way to discuss identified security threats and how to remove security vulnerabilities during the software development process. |
Databáze: | OpenAIRE |
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