Autor: |
Bob Martens, Kulcke Matthias |
Rok vydání: |
2019 |
Předmět: |
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Zdroj: |
Proceedings of the 37th International Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe) & 23rd Conference of the Iberoamerican Society Digital Graphics [Volume 1]. |
ISSN: |
2684-1843 |
DOI: |
10.52842/conf.ecaade.2019.1.117 |
Popis: |
This paper describes the concept of the "Experimental Bureau" as a didactic environment aiming to deal with real-life design tasks within the framework of architectural education. Its main focus lies on the specific opportunities for digital empowerment of students who learn about the design process - sometimes even in the role of contractors - in real-life oriented project work. Thus the following questions come under scrutiny and discussion from an angle of work based learning: What kind of design problems are tackled in a meaningful way by students through the utilization of a digital strategy? What kind of software (or software mix) is chosen and what problems are addressed by the choice and handling of these digital tools? These questions are answered in a different way applying the format of the Experimental Bureau, driven by its real-life projects and client communication, in comparison to largely artificial tasks confined to the academic realm. |
Databáze: |
OpenAIRE |
Externí odkaz: |
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