A Hierarchical Topology-Based Model for Handling Complex Indoor Scenes
Autor: | Pascal Lienhardt, David Fradin, Daniel Meneveaux |
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Přispěvatelé: | SIGNAL-IMAGE-COMMUNICATION (SIC), Université de Poitiers-Centre National de la Recherche Scientifique (CNRS) |
Rok vydání: | 2006 |
Předmět: |
geometric modelling
Computer science Global illumination 020207 software engineering Context (language use) 02 engineering and technology Data structure Topology Computer Graphics and Computer-Aided Design [INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR] Visualization Geometric design partitions ACM CCS: I.3.5 Computer Graphics: Computational Geometry and Object Modelling I.3.8 Computer Graphics: Applications 0202 electrical engineering electronic engineering information engineering hierarchical model 020201 artificial intelligence & image processing Multipartition large buildings visualization |
Zdroj: | Computer Graphics Forum Computer Graphics Forum, Wiley, 2006, 25 (2), pp.149--162. ⟨10.1111/j.1467-8659.2006.00931.x⟩ |
ISSN: | 1467-8659 0167-7055 |
DOI: | 10.1111/j.1467-8659.2006.00931.x |
Popis: | International audience; This paper presents a topology-based representation dedicated to complex indoor scenes. It accounts for memory management and performances during modelling, visualization and lighting simulation. We propose to enlarge a topological model (called generalized maps) with multipartition and hierarchy. Multipartition allows the user to group objects together according to semantics. Hierarchy provides a coarse-to-fine description of the environment. The topological model we propose has been used for devising a modeller prototype and generating efficient data structure in the context of visualization, global illumination and 1 GHz wave propagation simulation. We presently handle buildings composed of up to one billion triangles. |
Databáze: | OpenAIRE |
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