Empirical evidence of the game-based learning advantages for online students persistence
Autor: | Carlo Maria Medaglia, Alfredo Imbellone, Giada Marinensi |
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Jazyk: | angličtina |
Rok vydání: | 2015 |
Předmět: |
Persistence (psychology)
lcsh:Computer software lcsh:LC8-6691 serious games lcsh:Special aspects of education ComputingMilieux_PERSONALCOMPUTING Game based learning dropout on-line education game-based learning lcsh:QA76.75-76.765 ComputingMilieux_COMPUTERSANDEDUCATION Empirical evidence Psychology Social psychology Cognitive psychology |
Zdroj: | EAI Endorsed Transactions on Serious Games, Vol 1, Iss 4, Pp 1-6 (2015) |
ISSN: | 2034-8800 |
DOI: | 10.4108/sg.1.4.e5 |
Popis: | The paper presents the empirical results obtained from a study conducted on a game-based online course that took place in 2014 with 47 participants. The study evidenced the benefits of the learning games mechanics on learners’ willingness to continue the course. Assuming the interest for the subject of the course as a fundamental condition for student persistence within the course, it is shown how it can be significantly enhanced by the presence of both ludic and narrative game-based elements. |
Databáze: | OpenAIRE |
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