Stereoscopic 3D entertainment and its effect on viewing comfort: Comparison of children and adults
Autor: | Beatrice Bilcu, Toni Järvenpää, Monika Pölönen |
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Rok vydání: | 2013 |
Předmět: |
Adult
Male medicine.medical_specialty Adolescent Near point Physical Therapy Sports Therapy and Rehabilitation Human Factors and Ergonomics Stereoscopy Audiology Statistics Nonparametric law.invention Entertainment Young Adult Imaging Three-Dimensional law medicine Humans Computer vision Eyestrain Child Safety Risk Reliability and Quality Engineering (miscellaneous) Depth Perception business.industry Age Factors Middle Aged medicine.disease Computer game Motion sickness Video Games Heterophoria Female Asthenopia Artificial intelligence medicine.symptom business Psychology Accommodation |
Zdroj: | Applied Ergonomics. 44:151-160 |
ISSN: | 0003-6870 |
DOI: | 10.1016/j.apergo.2012.06.006 |
Popis: | Children's and adults' viewing comfort during stereoscopic three-dimensional film viewing and computer game playing was studied. Certain mild changes in visual function, heterophoria and near point of accommodation values, as well as eyestrain and visually induced motion sickness levels were found when single setups were compared. The viewing system had an influence on viewing comfort, in particular for eyestrain levels, but no clear difference between two- and three-dimensional systems was found. Additionally, certain mild changes in visual functions and visually induced motion sickness levels between adults and children were found. In general, all of the system-task combinations caused mild eyestrain and possible changes in visual functions, but these changes in magnitude were small. According to subjective opinions that further support these measurements, using a stereoscopic three-dimensional system for up to 2 h was acceptable for most of the users regardless of their age. |
Databáze: | OpenAIRE |
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