A Card Playing Humanoid for Understanding Socio-emotional Interaction
Autor: | Kenji Suzuki, Min-Gyu Kim |
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Přispěvatelé: | Dept. of System Information Engineering, Université de Tsukuba = University of Tsukuba, Hyun Seung Yang, Rainer Malaka, Junichi Hoshino, Jung Hyun Han |
Jazyk: | angličtina |
Rok vydání: | 2010 |
Předmět: |
Cognitive science
Social robot Deception Mind reading media_common.quotation_subject 05 social sciences Humanoid playmate 050105 experimental psychology 03 medical and health sciences Nonverbal communication 0302 clinical medicine Human-robot social interaction Feeling Perception Robot [INFO.INFO-DL]Computer Science [cs]/Digital Libraries [cs.DL] 0501 psychology and cognitive sciences Psychology 030217 neurology & neurosurgery Humanoid robot Simulation media_common |
Zdroj: | Lecture Notes in Computer Science 9th International Conference on Entertainment Computing (ICEC) 9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.9-19, ⟨10.1007/978-3-642-15399-0_2⟩ Lecture Notes in Computer Science ISBN: 9783642153983 ICEC |
DOI: | 10.1007/978-3-642-15399-0_2⟩ |
Popis: | International audience; This paper describes the groundwork for designing a social and emotional interaction between a human and robot in game-playing. We considered that understanding deception in terms of mind reading plays a key role in realistic interactions for social robots. In order to understand the human mind, the humanoid robot observes nonverbal deception cues through multimodal perception during poker playing which is one of human social activities. Additionally, the humanoid manipulates the real environment which includes not only the game but also people to create a feeling of interacting with life-like machine and drive affective responses in determining the reaction. |
Databáze: | OpenAIRE |
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