DXR: A Toolkit for Building Immersive Data Visualizations

Autor: Hanspeter Pfister, Maxime Cordeil, Won-Ki Jeong, Ronell Sicat, Junyoung Choi, Jiabao Li, Benjamin Bach
Jazyk: angličtina
Rok vydání: 2018
Předmět:
Zdroj: Sicat, R, Li, J, Choi, J Y, Cordeil, M, Jeong, W K, Bach, B & Pfister, H 2018, ' DXR: A Toolkit for Building Immersive Data Visualizations ', IEEE Transactions on Visualization and Computer Graphics . https://doi.org/10.1109/TVCG.2018.2865152
DOI: 10.1109/TVCG.2018.2865152
Popis: This paper presents DXR, a toolkit for building immersive data visualizations based on the Unity development platform. Over the past years, immersive data visualizations in augmented and virtual reality (AR, VR) have been emerging as a promising medium for data sense-making beyond the desktop. However, creating immersive visualizations remains challenging, and often require complex low-level programming and tedious manual encoding of data attributes to geometric and visual properties. These can hinder the iterative idea-to-prototype process, especially for developers without experience in 3D graphics, AR, and VR programming. With DXR, developers can efficiently specify visualization designs using a concise declarative visualization grammar inspired by Vega-Lite. DXR further provides a GUI for easy and quick edits and previews of visualization designs in-situ, i.e., while immersed in the virtual world. DXR also provides reusable templates and customizable graphical marks, enabling unique and engaging visualizations. We demonstrate the flexibility of DXR through several examples spanning a wide range of applications.
Databáze: OpenAIRE