Hot Issues in Game Enhanced Learning: The GEL Viewpoint
Autor: | Michela Ott, Maria Popescu, Muriel Ney, Kristian Kiili, Jeffrey Earp, Mireia Usart, Sara de Freitas, Margarida Romero, Ioana Andreea Stanescu |
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Rok vydání: | 2012 |
Předmět: |
Game mechanics
Knowledge management Game design document Computer science business.industry Game Design Patterns Experiential learning Field (computer science) GeneralLiterature_MISCELLANEOUS Education Game design Simulations and games in economics education General Earth and Planetary Sciences Game Developer business Game-Based Learning Technology Enhanced Learning General Environmental Science Theme (narrative) Learning Scenarios |
Zdroj: | 4th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES'12), pp. 25–31, Genova, Italia, 29-31 ottobre, 2012 info:cnr-pdr/source/autori:Sara de Freitas, Jeffrey Earp, Michela Ott, Kristian Kiili, Muriel Ney, Maria Popescu, Margarida Romero, Mireia Usart, Ioana Stanescu/congresso_nome:4th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES'12)/congresso_luogo:Genova, Italia/congresso_data:29-31 ottobre, 2012/anno:2012/pagina_da:25/pagina_a:31/intervallo_pagine:25–31 VS-GAMES |
ISSN: | 1877-0509 |
DOI: | 10.1016/j.procs.2012.10.054 |
Popis: | The territory of Game Based Learning has been widely explored, yet much has still to be done in the field. Both the methodological and the empirical aspects of adopting games for educational purposes require further in-depth investigation. What are, then, the current hot issues in the field? What relevant research questions are still to be answered? This is the a rea that this paper showcases, encapsulating in a nutshell the efforts of the GEL Theme Team, a working group on Game Enhanced Learning active in the framework of the STELLAR European Network of Excellence. |
Databáze: | OpenAIRE |
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