Towards a Specification Language for Spatial User Interaction
Autor: | Khadidja Chaoui, Yacine Bellik, Sabrina Bouzidi-Hassini |
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Přispěvatelé: | Architectures et Modèles pour l'Interaction (AMI), Laboratoire Interdisciplinaire des Sciences du Numérique (LISN), Institut National de Recherche en Informatique et en Automatique (Inria)-CentraleSupélec-Université Paris-Saclay-Centre National de la Recherche Scientifique (CNRS)-Institut National de Recherche en Informatique et en Automatique (Inria)-CentraleSupélec-Université Paris-Saclay-Centre National de la Recherche Scientifique (CNRS)-Interaction avec l'Humain (IaH), Institut National de Recherche en Informatique et en Automatique (Inria)-CentraleSupélec-Université Paris-Saclay-Centre National de la Recherche Scientifique (CNRS)-Institut National de Recherche en Informatique et en Automatique (Inria)-CentraleSupélec-Université Paris-Saclay-Centre National de la Recherche Scientifique (CNRS) |
Rok vydání: | 2020 |
Předmět: |
Spatial user interactions (SUI)
Ubiquitous computing Ambient intelligence Modeling language Computer science Context (language use) Specification language Object (computer science) [INFO.INFO-IU]Computer Science [cs]/Ubiquitous Computing Naturalness Human–computer interaction Smart environment Smart environments [INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC] |
Zdroj: | SUI SUI '20: Symposium on Spatial User Interaction SUI '20: Symposium on Spatial User Interaction, Oct 2020, Virtual Event Canada, Canada. pp.1-2, ⟨10.1145/3385959.3424278⟩ |
Popis: | International audience; Spatial interactions have a great potential in ubiquitous environments. Physical objects, endowed with interconnected sensors, cooperate in a transparent manner to help users in their daily tasks. In our context, we qualify an interaction as spatial if it results from considering spatial attributes (location, orientation, speed.. .) of the user's body or of a given object used by her/him. According to our literature review, we found that despite their benefits (simplicity, concision, naturalness.. .), spatial interactions are not as widespread as other interaction models such as graphical or tactile ones. We think that this fact is due to the lack of software tools and frameworks that can make the design and development of spatial interaction easy and fast. In this paper, we propose a spatial interaction modeling language named SUIL (Spatial User Interaction Language) which represents the first step towards the development of such tools. CCS CONCEPTS • Human centered computing; • Human Computer Interaction; • Ubiquitous and mobile computing. |
Databáze: | OpenAIRE |
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