Serious games in virtual environments for health teaching and learning
Autor: | Isabel Amélia Costa Mendes, Cristiano Alves dos Santos, Allan Jonny Lacerda, Valtuir Duarte de Souza-Junior, Flávio Ferreira Lanza |
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Rok vydání: | 2017 |
Předmět: |
Computer science
education Decision taking 03 medical and health sciences Interactivity Surgical skills Simulation Training Health Education Medical Assisting and Transcription Medical education 030504 nursing business.industry National library 05 social sciences Clinical reasoning Surgical procedures Medical Terminology Software Validation Video Games Index (publishing) VERIFICAÇÃO E VALIDAÇÃO DE SOFTWARE The Internet 0509 other social sciences 050904 information & library sciences 0305 other medical science business |
Zdroj: | Repositório Institucional da USP (Biblioteca Digital da Produção Intelectual) Universidade de São Paulo (USP) instacron:USP Rev Rene; Vol 18 No 5 (2017); 702-709 Rev Rene; v. 18 n. 5 (2017); 702-709 Rev Rene Universidade Federal do Ceará (UFC) instacron:UFC |
ISSN: | 2175-6783 1517-3852 |
DOI: | 10.15253/2175-6783.2017000500019 |
Popis: | Objective: to identify the evolution in the use of serious games in virtual environments for health teaching and learning in the literature. Methods: integrative review with searches in the databases: Web of Science, National Library of Medicine, Cumulative Index to Nursing and Allied Health Literature. Results: in total, 82,779 articles were identified, 13 of which were fully read. Serious games are cheaper than simulated surgical procedures, easy to access and appropriate for the development of surgical skills and the training of patients, skills, clinical reasoning and decision taking. Conclusion: serious games have been developed through the elaboration of software and specific interactivity tools, mainly focused on skills development; using internet components, especially in Medicine and Nursing; and use peripherals of the computers in the teaching-learning strategies to encourage clinical reasoning and decision making. |
Databáze: | OpenAIRE |
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