Analysis of Mixed Reality Tools for Learning Math in Primary and Secondary School

Autor: Sébastien George, Iza Marfisi-Schottman, Sofiane Touel
Přispěvatelé: Plaisir Maths Lab, Plaisir Maths, Laboratoire d'Informatique de l'Université du Mans (LIUM), Le Mans Université (UM), IUT de Laval
Jazyk: angličtina
Rok vydání: 2020
Předmět:
Zdroj: Games and Learning Alliance 9th International Conference, GALA 2020, Laval, France, December 9–10, 2020, Proceedings
International Conference on Games and Learning Alliance
International Conference on Games and Learning Alliance, Dec 2020, Laval (virtual), France. pp.112-121, ⟨10.1007/978-3-030-63464-3_11⟩
Lecture Notes in Computer Science ISBN: 9783030634636
GALA
DOI: 10.1007/978-3-030-63464-3_11⟩
Popis: International audience; In our study, we provide a state of the art on Mixed Reality (MR) learning tools for teaching math in primary and secondary school. Through a detailed analysis of eight representative applications, we provide an overview of the MR applications currently used, their educational objectives, the augmentations and interactions they offer, the technologies they use, their advantages and their limitations. We conclude by identifying several remaining challenges that need to be addressed in order to benefit from the full educational potential of MR for teaching math in schools.
Databáze: OpenAIRE