Local scene flow by tracking in intensity and depth
Autor: | Julian Quiroga, Frédéric Devernay, James L. Crowley |
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Přispěvatelé: | Perception, recognition and integration for observation of activity (PRIMA), Inria Grenoble - Rhône-Alpes, Institut National de Recherche en Informatique et en Automatique (Inria)-Institut National de Recherche en Informatique et en Automatique (Inria)-Université Joseph Fourier - Grenoble 1 (UJF)-Institut National Polytechnique de Grenoble (INPG)-Centre National de la Recherche Scientifique (CNRS), Departamento de Electrónica, Pontificia Universidad Javeriana, Pontificia Universidad Javeriana (PUJ) |
Jazyk: | angličtina |
Rok vydání: | 2014 |
Předmět: |
Motion analysis
Computer science Optical flow ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION 02 engineering and technology 3D motion estimation Tracking (particle physics) 01 natural sciences 010104 statistics & probability Image warping Motion estimation 0202 electrical engineering electronic engineering information engineering Media Technology Computer vision 0101 mathematics Electrical and Electronic Engineering ComputingMethodologies_COMPUTERGRAPHICS Pixel business.industry [INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV] Image tracking Brightness consistency Motion vector Depth data Motion field Flow (mathematics) Locally-rigid motion Signal Processing 020201 artificial intelligence & image processing Scene flow Computer Vision and Pattern Recognition Artificial intelligence business |
Zdroj: | Journal of Visual Communication and Image Representation Journal of Visual Communication and Image Representation, 2014, 25 (1), pp.98-107. ⟨10.1016/j.jvcir.2013.03.018⟩ Journal of Visual Communication and Image Representation, Elsevier, 2014, 25 (1), pp.98-107. ⟨10.1016/j.jvcir.2013.03.018⟩ |
ISSN: | 1047-3203 1095-9076 |
DOI: | 10.1016/j.jvcir.2013.03.018⟩ |
Popis: | We propose a method to compute local scene flow by tracking in intensity and depth.We propose a pixel motion model to constrain the 3D motion vector on 2D.We extend the Lucas-Kanade framework to work with intensity and depth data.Throughout some experiments we demonstrated the validity of our method.We simultaneously solve for the 2D tracking and for the local scene flow. The scene flow describes the motion of each 3D point between two time steps. With the arrival of new depth sensors, as the Microsoft Kinect, it is now possible to compute scene flow with a single camera, with promising repercussion in a wide range of computer vision scenarios. We propose a novel method to compute a local scene flow by tracking in a Lucas-Kanade framework. Scene flow is estimated using a pair of aligned intensity and depth images but rather than computing a dense scene flow as in most previous methods, we get a set of 3D motion vectors by tracking surface patches. Assuming a 3D local rigidity of the scene, we propose a rigid translation flow model that allows solving directly for the scene flow by constraining the 3D motion field both in intensity and depth data. In our experimentation we achieve very encouraging results. Since this approach solves simultaneously for the 2D tracking and for the scene flow, it can be used for motion analysis in existing 2D tracking based methods or to define scene flow descriptors. |
Databáze: | OpenAIRE |
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