Can We Use the Oculus Quest VR Headset and Controllers to Reliably Assess Balance Stability?
Autor: | Cathy M. Craig, James Stafford, Anastasiia Egorova, Carla McCabe, Mark Matthews |
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Jazyk: | angličtina |
Rok vydání: | 2022 |
Předmět: | |
Zdroj: | Diagnostics; Volume 12; Issue 6; Pages: 1409 Craig, C M, Stafford, J, Egorova, A, McCabe, C & Matthews, M 2022, ' Can we use the Oculus Quest VR headset and controllers to reliably assess balance stability? ', Diagnostics, vol. 12, no. 6, 1409 . https://doi.org/10.3390/diagnostics12061409 |
ISSN: | 2075-4418 |
DOI: | 10.3390/diagnostics12061409 |
Popis: | Balance is the foundation upon which all other motor skills are built. Indeed, many neurological diseases and injuries often present clinically with deficits in balance control. With recent advances in virtual reality (VR) hardware bringing low-cost headsets into the mainstream market, the question remains as to whether this technology could be used in a clinical context to assess balance. We compared the head tracking performance of a low-cost VR headset (Oculus Quest) with a gold standard motion tracking system (Qualisys). We then compared the recorded head sway with the center of pressure (COP) measures collected from a force platform in different stances and different visual field manipulations. Firstly, our analysis showed that there was an excellent correspondence between the two different head movement signals (ICCs > 0.99) with minimal differences in terms of accuracy ( |
Databáze: | OpenAIRE |
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