Being in the Sky: Framing Tangible and Embodied Interaction for Future Airliner Cockpits
Autor: | Stéphanie Rey, Jean-Luc Vinot, Caroline Boussiron, Catherine Letondal, Valentin Becquet, Sylvain Pauchet, Claire Lavenir |
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Přispěvatelé: | Ecole Nationale de l'Aviation Civile (ENAC), Ingenuity I/O, Ingenuity, Berger-Levrault, Intactile Design, AAP AIRTIUS, ANR-15-CE23-0020, ANR, ANR-15-CE23-0020,AIRTIUS,Etude, design et implémentation expérimentale d'un espace tangible pour les interactions pilotes-système dans le cockpit du futur(2015) |
Jazyk: | angličtina |
Rok vydání: | 2018 |
Předmět: |
Externalization
Computer science media_common.quotation_subject 05 social sciences design 020207 software engineering 02 engineering and technology ethnography Cockpit tangible interaction Framing (social sciences) time-based interaction aeronautics ACM: D.: Software/D.2: SOFTWARE ENGINEERING/D.2.2: Design Tools and Techniques/D.2.2.12: User interfaces Embodied cognition Human–computer interaction Perception 0202 electrical engineering electronic engineering information engineering phenomenology 0501 psychology and cognitive sciences [INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC] physical skills 050107 human factors media_common |
Zdroj: | TEI 2018 12th International Conference on Tangible, Embedded and Embodied Interactions TEI 2018 12th International Conference on Tangible, Embedded and Embodied Interactions, Mar 2018, Stockholm, Sweden. ⟨10.1145/3173225.3173229⟩ Tangible and Embedded Interaction |
DOI: | 10.1145/3173225.3173229⟩ |
Popis: | International audience; In order to contribute to a design for future airline cockpits that can address the limitations of touch-based interfaces, we analyze tangible dimensions of cockpit activity based on observations and pilot interviews. Working from these data, using TEI theory and concepts of phenomenology, we discuss the implications for tangible design of our findings. We found that the status of sensation in perception, the required level of control in actions, the safety issues using physical objects and the restricted mode of externalization, raise challenges for tangible design. Accordingly, we discuss key concepts for the design of the future cockpit, such as the use of a protected space where interaction may involve compressed externalization, rhythmic structures and customized context-aware adaptations. • Human-centered computing~Human computer interaction (HCI) • Human-centered computing~HCI design and evaluation methods • Human-centered computing~Field studies |
Databáze: | OpenAIRE |
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