Hubungan Antara Konsep Diri Dengan Kecanduan Game Online Pada Pemain Game Mmorpg
Autor: | Pandu Dwi Pamungkas, Maya Puspasari, Sayang Ajeng Mardhiyah |
---|---|
Přispěvatelé: | Prodi Psikologi Fakultas Kedokteran Universitas Sriwijaya |
Jazyk: | angličtina |
Rok vydání: | 2019 |
Předmět: |
Nonprobability sampling
psikologi kepribadian psikologi perkembangan psikologi sosial Addiction media_common.quotation_subject self concept game online addiction Sample (statistics) Psychology Social psychology Subjek dalam penelitian ini adalah pemain game MMORPG di kota Palembang Inderalaya dan Prabumulih yang berusia 13-37 tahun dengan jumlah subjek sebanyak 100 orang. Penelitian ini akan tetap melakukan uji coba alat ukur sehingga sebelum penelitian ini dil Player game media_common |
Zdroj: | Insight : Jurnal Pemikiran dan Penelitian Psikologi; Vol 15, No 1 (2019): Insight : Jurnal Pemikiran dan Penelitian Psikologi; 60-70 INSIGHT: JURNAL PEMIKIRAN DAN PENELITIAN PSIKOLOGI; Vol 15, No 1 (2019): Insight : Jurnal Pemikiran dan Penelitian Psikologi; 60-70 |
ISSN: | 1858-4063 2503-0949 |
DOI: | 10.32528/ins.v15i1 |
Popis: | This aim of study was to examine the relationship between self-concept and game online MMORPG player. Whereas the hypothesis proposed in this study is there was at relationship with self-concept and game online addiction in game MMORPG. The sample of this study was 100 gamers who was game MMORPG. The questioner used was game online addiction scale and self-concept scale. The sample used purposive sampling technique in order to get the sample. The result of the study was analyzed by pearson product momen technique. The result of the study showed that there was a negative significant relationship between self-concept and game online addcition in player game MMORP with value r = -0,393 and p = 0,000 (p0,05). Therefore, the hypothesis is accepted. Keywords : Self-Concept, Game Online Addiction |
Databáze: | OpenAIRE |
Externí odkaz: |