The Association Between Personality Traits and eSports Performance
Autor: | Bogdan Zawadzki, Piotr Matuszewski, Paweł Dobrowolski |
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Rok vydání: | 2020 |
Předmět: |
League of Legends
media_common.quotation_subject lcsh:BF1-990 Context (language use) League 050105 experimental psychology Big Five 03 medical and health sciences 0302 clinical medicine Psychology Personality 0501 psychology and cognitive sciences Big Five personality traits Association (psychology) Video game General Psychology media_common Hierarchy Extraversion and introversion 05 social sciences Brief Research Report lcsh:Psychology eSports personality traits Social psychology performance 030217 neurology & neurosurgery |
Zdroj: | Frontiers in Psychology, Vol 11 (2020) Frontiers in Psychology |
ISSN: | 1664-1078 |
DOI: | 10.3389/fpsyg.2020.01490 |
Popis: | This study focuses on the relationship between personality traits, derived from the Big Five model, and performance in the competitive electronic sports (eSports) video game League of Legends (LoL). Data were gathered from 206 LoL players of various in-game success levels, as measured by their position within the competitive hierarchy (division) of the video game. The NEO-Five Factor Inventory (NEO-FFI) questionnaire was used to measure personality traits within the gathered sample, which was divided into two groups of higher and lower ranked players. The results indicate that players who reach higher divisions in LoL tend to be less extraverted, less agreeable, but more open to experience. This is one of the few reported links between eSports performance and personality traits, in what is still a nascent yet rapidly developing research topic. The results are discussed within the context of available knowledge on personality and traditional competitive sports performance. |
Databáze: | OpenAIRE |
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