Scalable peer-to-peer streaming for live entertainment content
Autor: | Eleni Mykoniati, Richard G. Clegg, L. Latif, Raul Landa, David Griffin, Spiros Spirou, Miguel Rio |
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Rok vydání: | 2008 |
Předmět: |
Networking and Internet Architecture (cs.NI)
FOS: Computer and information sciences Computer Networks and Communications business.industry Computer science Quality of service Overlay network Peer-to-peer computer.software_genre Computer Science Applications Computer Science - Networking and Internet Architecture Search algorithm Anycast Scalability The Internet Electrical and Electronic Engineering business computer Computer network |
Zdroj: | IEEE Communications Magazine. 46:40-46 |
ISSN: | 0163-6804 |
DOI: | 10.1109/mcom.2008.4689206 |
Popis: | We present a system for streaming live entertainment content over the Internet originating from a single source to a scalable number of consumers without resorting to centralised or provider- provisioned resources. The system creates a peer-to-peer overlay network, which attempts to optimise use of existing capacity to ensure quality of service, delivering low start-up delay and lag in playout of the live content. There are three main aspects of our solution. Firstly, a swarming mechanism that constructs an overlay topology for minimising propagation delays from the source to end consumers. Secondly, a distributed overlay anycast system that uses a location-based search algorithm for peers to quickly find the closest peers in a given stream. Finally, a novel incentives mechanism that encourages peers to donate capacity even when the user is not actively consuming content. Comment: 11 pages, 6 figures |
Databáze: | OpenAIRE |
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