Understanding Users’ Capability to Transfer Information between Mixed and Virtual Reality: Position Estimation across Modalities and Perspectives
Autor: | Jean Basset, Martin Hachet, Joan Sol Roo, Pierre-Antoine Cinquin |
---|---|
Přispěvatelé: | Popular interaction with 3d content (Potioc), Laboratoire Bordelais de Recherche en Informatique (LaBRI), Université de Bordeaux (UB)-Centre National de la Recherche Scientifique (CNRS)-École Nationale Supérieure d'Électronique, Informatique et Radiocommunications de Bordeaux (ENSEIRB)-Université de Bordeaux (UB)-Centre National de la Recherche Scientifique (CNRS)-École Nationale Supérieure d'Électronique, Informatique et Radiocommunications de Bordeaux (ENSEIRB)-Inria Bordeaux - Sud-Ouest, Institut National de Recherche en Informatique et en Automatique (Inria)-Institut National de Recherche en Informatique et en Automatique (Inria), Ecole Nationale Supérieure de Cognitique (ENSC), Institut Polytechnique de Bordeaux, Université de Bordeaux (UB), Université de Bordeaux (UB)-École Nationale Supérieure d'Électronique, Informatique et Radiocommunications de Bordeaux (ENSEIRB)-Centre National de la Recherche Scientifique (CNRS)-Université de Bordeaux (UB)-École Nationale Supérieure d'Électronique, Informatique et Radiocommunications de Bordeaux (ENSEIRB)-Centre National de la Recherche Scientifique (CNRS)-Inria Bordeaux - Sud-Ouest |
Jazyk: | angličtina |
Rok vydání: | 2018 |
Předmět: |
Modalities
Computer science 05 social sciences ACM: H.: Information Systems/H.5: INFORMATION INTERFACES AND PRESENTATION (e.g. HCI)/H.5.2: User Interfaces Virtual Reality 020207 software engineering 02 engineering and technology Virtual reality Spatial Augmented Reality Viewpoints ACM: H.: Information Systems/H.5: INFORMATION INTERFACES AND PRESENTATION (e.g. HCI)/H.5.1: Multimedia Information Systems Mixed reality Human–computer interaction Mixed Reality 0202 electrical engineering electronic engineering information engineering Immersion (virtual reality) Virtuality (gaming) 0501 psychology and cognitive sciences Augmented reality Quantitative Methods [INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC] Evaluation 050107 human factors |
Zdroj: | CHI '18-Conference on Human Factors in Computing System CHI '18-Conference on Human Factors in Computing System, Apr 2018, Montreal, Canada. ⟨10.1145/3173574.3173937⟩ CHI |
DOI: | 10.1145/3173574.3173937⟩ |
Popis: | International audience; Mixed Reality systems combine physical and digital worlds, with great potential for the future of HCI. It is possible to design systems that support flexible degrees of virtuality by combining complementary technologies. In order for such systems to succeed, users must be able to create unified mental models out of heterogeneous representations. In this paper, we present two studies focusing on the users' accuracy on heterogeneous systems using Spatial Augmented Reality (SAR) and immersive Virtual Reality (VR) displays, and combining viewpoints (egocentric and exocentric). The results show robust estimation capabilities across conditions and viewpoints. |
Databáze: | OpenAIRE |
Externí odkaz: |