Making Serious Games with Reusable Software Components
Autor: | van der Vegt, Wim, Nyamsuren, Enkhbold, Westera, Wim, Göbel, Stefan, Garcia-Agundez, Augusto, Tregel, Thomas, Ma, Minhua, Baalsrud Hauge, Jannicke, Oliveira, Manuel, Marsh, Tom, Caserman, Polona |
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Přispěvatelé: | RS-Theme Applied Gaming and Simulation, Rage project, Department FEEEL, Göbel, Stefan, Garcia-Agundez, Augusto, Tregel, Thomas, Ma, Minhua, Baalsrud Hauge, Jannicke, Oliveira, Manuel, Marsh, Tom, Caserman, Polona |
Jazyk: | angličtina |
Rok vydání: | 2018 |
Předmět: |
serious games
Video game development Computer science business.industry 05 social sciences 050301 education 050801 communication & media studies game engines game development Variety (cybernetics) reuse portability Software portability 0508 media and communications Software Component (UML) software components Cross-platform Component-based software engineering Software architecture Software engineering business cross-platform 0503 education |
Zdroj: | Serious Games: 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings, 13-16 ISSUE=1;STARTPAGE=13;ENDPAGE=16;TITLE=Serious Games van der Vegt, W, Nyamsuren, E & Westera, W 2018, Making Serious Games with Reusable Software Components . in S Göbel, A Garcia-Agundez, T Tregel, M Ma, J Baalsrud Hauge, M Oliveira, T Marsh & P Caserman (eds), Serious Games : 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings . 1 edn, Springer International Publishing AG, Cham, Lecture Notes in Computer Science LNCS, vol. 11243, pp. 13-16, Joint Conference on Serious Games, Darmstadt, Germany, 7/11/18 . https://doi.org/10.1007/978-3-030-02762-9_3 Serious Games ISBN: 9783030027612 JCSG |
DOI: | 10.1007/978-3-030-02762-9_3 |
Popis: | This paper explains the RAGE project, which proposes a component-based software architecture to accommodate and amplify serious game develop-ment. The RAGE project (rageproject.eu) is a serious gaming flagship project funded by the Horizon 2020 Programme of the European Commission. Compliancy with the component-based architecture preserves the portability of software to different platforms and programming languages and its easy integration in wide variety of game engines. RAGE has developed up to 40 cutting edge reusable software components (all free, open source software) and has made these available on its market place portal at gamecompo-nents.eu. |
Databáze: | OpenAIRE |
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