Physics-Based Modelling and Simulation of Multibeam Echosounder Perception for Autonomous Underwater Manipulation

Autor: Duane Davis, Michael McCarrin, Brian Bingham, Andy Racson, Woen-Sug Choi, Carson Vogt, Mabel M. Zhang, Jessica Herman, Derek R. Olson
Přispěvatelé: Naval Postgraduate School
Jazyk: angličtina
Rok vydání: 2021
Předmět:
Zdroj: Frontiers in Robotics and AI, Vol 8 (2021)
Frontiers in Robotics and AI
ISSN: 2296-9144
DOI: 10.3389/frobt.2021.706646/full
Popis: 17 USC 105 interim-entered record; under review. The article of record as published may be found at https://doi.org/10.3389/frobt.2021.706646 One of the key distinguishing aspects of underwater manipulation tasks is the perception challenges of the ocean environment, including turbidity, backscatter, and lighting effects. Consequently, underwater perception often relies on sonar-based measurements to estimate the vehicle’s state and surroundings, either standalone or in concert with other sensing modalities, to support the perception necessary to plan and control manipulation tasks. Simulation of the multibeam echosounder, while not a substitute for in-water testing, is a critical capability for developing manipulation strategies in the complex and variable ocean environment. Although several approaches exist in the literature to simulate synthetic sonar images, the methods in the robotics community typically use image processing and video rendering software to comply with real-time execution requirements. In addition to a lack of physics-based interaction model between sound and the scene of interest, several basic properties are absent in these rendered sonar images–notably the coherent imaging system and coherent speckle that cause distortion of the object geometry in the sonar image. To address this deficiency, we present a physics-based multibeam echosounder simulation method to capture these fundamental aspects of sonar perception. A point-based scattering model is implemented to calculate the acoustic interaction between the target and the environment. This is a simplified representation of target scattering but can produce realistic coherent image speckle and the correct point spread function. The results demonstrate that this multibeam echosounder simulator generates qualitatively realistic images with high efficiency to provide the sonar image and the physical time series signal data. This synthetic sonar data is a key enabler for developing, testing, and evaluating autonomous underwater manipulation strategies that use sonar as a component of perception. This research was performed while the author held an NRC Research Associateship award at Field Robotics Laboratory, Naval Postgraduate School
Databáze: OpenAIRE