Multi-party negotiation with preferences rather than utilities
Autor: | Jean-Christophe Routier, Fabien Delecroix, Thomas Nachtergaelle, Maxime Morge |
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Přispěvatelé: | Centre de Recherche en Informatique, Signal et Automatique de Lille - UMR 9189 (CRIStAL), Centrale Lille-Université de Lille-Centre National de la Recherche Scientifique (CNRS), Systèmes Multi-Agents et Comportements (SMAC), Centrale Lille-Université de Lille-Centre National de la Recherche Scientifique (CNRS)-Centrale Lille-Université de Lille-Centre National de la Recherche Scientifique (CNRS) |
Rok vydání: | 2016 |
Předmět: |
General Computer Science
Operations research business.industry Heuristic Computer science media_common.quotation_subject Toy problem Distributed Problem Solving Rationality 02 engineering and technology Negotiation [INFO.INFO-AI]Computer Science [cs]/Artificial Intelligence [cs.AI] [INFO.INFO-MA]Computer Science [cs]/Multiagent Systems [cs.MA] Order (exchange) 020204 information systems Negotiation theory 0202 electrical engineering electronic engineering information engineering Added value Conflict handling 020201 artificial intelligence & image processing Artificial intelligence ACM: I.: Computing Methodologies/I.2: ARTIFICIAL INTELLIGENCE/I.2.11: Distributed Artificial Intelligence/I.2.11.3: Multiagent systems business media_common |
Zdroj: | Multiagent and Grid Systems-An International Journal of Cloud Computing Multiagent and Grid Systems-An International Journal of Cloud Computing, 2016, 12 (2), pp.27. ⟨10.3233/MGS-160248⟩ Multiagent and Grid Systems-An International Journal of Cloud Computing, IOS Press, 2016, 12 (2), pp.27. ⟨10.3233/MGS-160248⟩ |
ISSN: | 1875-9076 1574-1702 |
DOI: | 10.3233/mgs-160248 |
Popis: | International audience; We propose here a multi-party negotiation game where agents exchange offers over a single issue. Contrary to most of existing works, we capture the agents' rationality with incomplete (weak and partial) preferences rather than with utility functions. We prove that our negotiation process is always successful and reach fair agreements when the agents are cooperative. In order to illustrate how our negotiation game can tackle distributed problem solving, we introduce a toy problem: two or more agents are paratroopers landed in an unknown maze. Since they aim to meet as soon as possible, they negotiate a rendezvous during their exploration. Our experimentations show that the added value of negotiation is a fast resolution since this adaptive heuristic shares the efforts performed by the agents. |
Databáze: | OpenAIRE |
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