Evaluating future automation work in process plants with an experience-driven science fiction prototype
Autor: | Petri Mannonen, Lauri Lehtikunnas, Tomi Heimonen, Tiina Kymäläinen, Hannu Paunonen, Maiju Aikala, Eija Kaasinen, Jouni Ruotsalainen, Jaakko Hakulinen |
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Jazyk: | angličtina |
Rok vydání: | 2016 |
Předmět: |
Industry 4.0
Computer science Control (management) 02 engineering and technology Experience design science fiction prototyping User experience design Human–computer interaction 020204 information systems 0202 electrical engineering electronic engineering information engineering Process control 0501 psychology and cognitive sciences 050107 human factors ta113 business.industry 05 social sciences process control work Work in process Automation human-computer interaction (HCI) user experience (UX) design Science fiction prototyping business Software engineering |
Zdroj: | Intelligent Environments Kymäläinen, T, Kaasinen, E, Aikala, M, Hakulinen, J, Heimonen, T, Paunonen, H, Ruotsalainen, J, Lehtikunnas, L & Mannonen, P 2016, Evaluating future automation work in process plants with an experience-driven science fiction prototype . in Intelligent Environments (IE), 2016 12th International Conference on . IEEE Institute of Electrical and Electronic Engineers, pp. 54-61, 12th International Conference on Intelligent Environments, London, United Kingdom, 14/09/16 . https://doi.org/10.1109/IE.2016.17 |
Popis: | This paper introduces a video-illustrated science fiction prototype "Remote operator's day in a future control center in 2025" aimed at discovering opportunities for new interaction methods and smart automation for the future factories of Industry 4.0. The theoretical objective was to carry out experience design research in an industrial work context based on explicit user experience (UX) goals. This paper firstly describes how the nominated UX goals were implemented in a video-illustrated science fiction prototype and, secondly, how the prototype was evaluated in two research setups: as video sequences embedded in a Web survey, and as interviews carried out with process control workers. The main contribution is to demonstrate how the science fiction prototyping method can employ video-illustration as a means for future-oriented UX research, and how complementary user-centered methods may be used for validating UX goals by means of a science fiction prototype. |
Databáze: | OpenAIRE |
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