A participatory Geospatial Toolkit for Science Integration and Knowledge Transfer Informing SDGs Based Governance and Decision Making

Autor: Jonne Kotta, Maurizio Sajeva, Marjo Maidell
Jazyk: angličtina
Rok vydání: 2020
Předmět:
Geospatial analysis
Knowledge management
010504 meteorology & atmospheric sciences
science integration
Computer science
lcsh:TJ807-830
Geography
Planning and Development

lcsh:Renewable energy sources
Context (language use)
010501 environmental sciences
Management
Monitoring
Policy and Law

computer.software_genre
01 natural sciences
Ecosystem services
ComputingMilieux_COMPUTERSANDEDUCATION
quality evaluation of scientific information
Ecosystem
evidence-based decision making
lcsh:Environmental sciences
0105 earth and related environmental sciences
trans-disciplinary social-learning
lcsh:GE1-350
Sustainable development
sustainable development
Renewable Energy
Sustainability and the Environment

business.industry
lcsh:Environmental effects of industries and plants
Corporate governance
Citizen journalism
Social learning
geospatial representation
meta-evaluation
lcsh:TD194-195
Sustainability
business
ecosystem services
Knowledge transfer
Discipline
computer
Zdroj: Sustainability
Volume 12
Issue 19
Sustainability, Vol 12, Iss 8088, p 8088 (2020)
ISSN: 2071-1050
DOI: 10.3390/su12198088
Popis: While the specialisation of science is important for understanding specific systems, the isolation of scientific schools in their disciplinary silos makes it harder to understand the interactions within and between systems and limits the wisdom about the whole systems&rsquo
sustainability. Science integration and its practical implementation is a key factor of success for sustainable development. The aim of this paper is to present a participatory geospatial toolkit developed during the BONUS MARES project that enables science integration and knowledge transfer informing SDGs based governance and decision making. This was realized through the Eco-GAME (Governance Assessment Matrix Exercise) framework, trans-disciplinary social learning for the meta-evaluation of existing knowledge about human-nature systems interaction&mdash
manifested through ecosystem services. The Eco-GAME was applied to a participatory geospatial toolkit that translates complex ecological knowledge on ecosystems, ecosystem functions, and services produced into more usable forms to inform evidence-based decision-making in pursuit of the Sustainable Development Goals (SDGs). This is the first attempt, in the context of geospatial applications, to support dynamic interaction, trans-disciplinary social-learning, and multi-dimensional appreciation of ecosystem services for integrating ecological, non-economic and economic knowledge and methods. The toolkit is being implemented in the MAREA project.
Databáze: OpenAIRE