A participatory Geospatial Toolkit for Science Integration and Knowledge Transfer Informing SDGs Based Governance and Decision Making
Autor: | Jonne Kotta, Maurizio Sajeva, Marjo Maidell |
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Jazyk: | angličtina |
Rok vydání: | 2020 |
Předmět: |
Geospatial analysis
Knowledge management 010504 meteorology & atmospheric sciences science integration Computer science lcsh:TJ807-830 Geography Planning and Development lcsh:Renewable energy sources Context (language use) 010501 environmental sciences Management Monitoring Policy and Law computer.software_genre 01 natural sciences Ecosystem services ComputingMilieux_COMPUTERSANDEDUCATION quality evaluation of scientific information Ecosystem evidence-based decision making lcsh:Environmental sciences 0105 earth and related environmental sciences trans-disciplinary social-learning lcsh:GE1-350 Sustainable development sustainable development Renewable Energy Sustainability and the Environment business.industry lcsh:Environmental effects of industries and plants Corporate governance Citizen journalism Social learning geospatial representation meta-evaluation lcsh:TD194-195 Sustainability business ecosystem services Knowledge transfer Discipline computer |
Zdroj: | Sustainability Volume 12 Issue 19 Sustainability, Vol 12, Iss 8088, p 8088 (2020) |
ISSN: | 2071-1050 |
DOI: | 10.3390/su12198088 |
Popis: | While the specialisation of science is important for understanding specific systems, the isolation of scientific schools in their disciplinary silos makes it harder to understand the interactions within and between systems and limits the wisdom about the whole systems&rsquo sustainability. Science integration and its practical implementation is a key factor of success for sustainable development. The aim of this paper is to present a participatory geospatial toolkit developed during the BONUS MARES project that enables science integration and knowledge transfer informing SDGs based governance and decision making. This was realized through the Eco-GAME (Governance Assessment Matrix Exercise) framework, trans-disciplinary social learning for the meta-evaluation of existing knowledge about human-nature systems interaction&mdash manifested through ecosystem services. The Eco-GAME was applied to a participatory geospatial toolkit that translates complex ecological knowledge on ecosystems, ecosystem functions, and services produced into more usable forms to inform evidence-based decision-making in pursuit of the Sustainable Development Goals (SDGs). This is the first attempt, in the context of geospatial applications, to support dynamic interaction, trans-disciplinary social-learning, and multi-dimensional appreciation of ecosystem services for integrating ecological, non-economic and economic knowledge and methods. The toolkit is being implemented in the MAREA project. |
Databáze: | OpenAIRE |
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