Rapid prototyping of XR experiences
Autor: | Mark Billinghurst, Michael Nebeling |
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Přispěvatelé: | Billinghurst, Mark, Nebeling, Michael, CHI '21: CHI Conference on Human Factors in Computing Systems Yokohama, Japan 8-13 May 2021 |
Jazyk: | angličtina |
Rok vydání: | 2021 |
Předmět: |
Rapid prototyping
Computer science business.industry Process (engineering) 05 social sciences 020207 software engineering 02 engineering and technology Interaction design Mixed reality physical prototyping Physical prototyping User experience design Human–computer interaction 0202 electrical engineering electronic engineering information engineering digital authoring tools 0501 psychology and cognitive sciences immersive authoring business 050107 human factors |
Zdroj: | CHI Extended Abstracts |
Popis: | This course introduces participants to rapid prototyping for augmented, virtual, and mixed reality. Participants will learn about physical prototyping with paper and Play-Doh and digital prototyping via visual authoring tools. After an overview of the XR prototyping process and tools, participants will complete two hands-on sessions. A combination of paper-based XR design templates and easy-to-use digital authoring tools will be used to create working interactive prototypes that can be run on XR devices. The course is targeted at non-technical audiences including HCI practitioners, user experience researchers, and interaction design professionals and students interested in XR design. Refereed/Peer-reviewed |
Databáze: | OpenAIRE |
Externí odkaz: |