3D Tabletop AR

Autor: Yann Laurillau, Carole Plasson, Laurence Nigay, Dominique Cunin
Přispěvatelé: Laboratoire d'Informatique de Grenoble (LIG), Centre National de la Recherche Scientifique (CNRS)-Université Grenoble Alpes (UGA)-Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP ), Université Grenoble Alpes (UGA), ESAD Grenoble-Valence (ESAD Grenoble-Valence)
Rok vydání: 2020
Předmět:
3D interaction
Computer science
ACM: H.: Information Systems/H.5: INFORMATION INTERFACES AND PRESENTATION (e.g.
HCI)/H.5.2: User Interfaces

Mid-air
020207 software engineering
02 engineering and technology
ACM: H.: Information Systems/H.5: INFORMATION INTERFACES AND PRESENTATION (e.g.
HCI)/H.5.1: Multimedia Information Systems/H.5.1.1: Artificial
augmented
and virtual realities

ACM: H.: Information Systems/H.5: INFORMATION INTERFACES AND PRESENTATION (e.g.
HCI)/H.5.1: Multimedia Information Systems

Task (project management)
Human Computer Interaction (HCI)
ACM: H.: Information Systems/H.5: INFORMATION INTERFACES AND PRESENTATION (e.g.
HCI)

HMD
Touch
Human–computer interaction
020204 information systems
0202 electrical engineering
electronic engineering
information engineering

Decomposition (computer science)
Table (database)
Mixed / augmented reality
Augmented reality
[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]
Tabletop
Zdroj: AVI
AVI '20: International Conference on Advanced Visual Interfaces
AVI '20: International Conference on Advanced Visual Interfaces, Sep 2020, Ischia Island, Italy. pp.1-5, ⟨10.1145/3399715.3399836⟩
DOI: 10.1145/3399715.3399836
Popis: International audience; This paper contributes a first comparative study of three techniques for selecting 3D objects anchored to the table in tabletop Augmented Reality (AR). The impetus for this study is that touch interaction makes more sense when the targeted objects are anchored to the table. We experimentally compare touch and a mixed (touch+mid-air) techniques with the common direct mid-air technique. The touch and mixed techniques involve a decomposition of the 3D task into a 2D task by touch on the table followed by a 1D task by touch or mid-air interaction. Results show that: (1) The touch and mixed techniques present completion times similar to the mid-air technique and are more accurate than the mid-air technique; (2) The mixed technique defines a good compromise between accuracy of touch interaction and speed of mid-air interaction.
Databáze: OpenAIRE