Imagining Real Worlds in Video Game Environments

Autor: Gunderman, Hannah
Rok vydání: 2022
Předmět:
DOI: 10.1184/r1/19369001.v1
Popis: This invited guest lecture was given in the Spring 2021 and Spring 2022 semester offerings of "Grand Challenge First-Year Seminar: Unreality: Immersive and Spatial Media", (66-129) listed through the Dietrich College of Humanities and Social Sciences. The lecture explores how real-world landscapes are represented in virtual environments, and how this impacts our senses of space and place as it relates to understanding the world around us.
Databáze: OpenAIRE