Design Frictions for Mindful Interactions
Autor: | Ian Renfree, Marta E. Cecchinato, Anna L. Cox, Sandy J. J. Gould, Ioanna Iacovides |
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Rok vydání: | 2016 |
Předmět: |
Reflection (computer programming)
Computer science business.industry media_common.quotation_subject 05 social sciences Frustration 020207 software engineering 02 engineering and technology Term (time) User experience design Order (exchange) Human–computer interaction 0202 electrical engineering electronic engineering information engineering 0501 psychology and cognitive sciences Disengagement theory business 050107 human factors Simulation media_common |
Zdroj: | CHI Extended Abstracts |
DOI: | 10.1145/2851581.2892410 |
Popis: | Design frictions, a term found in popular media articles about user experience design, refer to points of difficulty occurring during interaction with technology. Such articles often argue that these frictions should be removed from interaction flows in order to reduce the risk of user frustration and disengagement. In this paper we argue that, in many scenarios, designing friction into interactions through the introduction of microboundaries, can, in fact, have positive effects. Design frictions can disrupt "mindless" automatic interactions, prompting moments of reflection and more "mindful" interaction. The potential advantages of intentionally introduced frictions are numerous: from reducing the likelihood of errors in data-entry tasks, to supporting health-behaviour change. |
Databáze: | OpenAIRE |
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