Popis: |
Playing video game affect children and youth not only by displacing time they spend doing homework or sleeping but also by influencing beliefs and behaviours .A descriptive study was conducted to identify the effect of playing video game on school achievement, aggressive thought and social behaviour of children in selected school, West Bengal. A descriptive correlative research design was adopted for the study. 120 mothers and their children were selected by using non-probability convenience sampling technique. Interview schedule for mothers was developed to collect demographic data & social behaviour and school achievement of children and Normative belief aggression scale was used to identify aggressive thought of children. Study finding revealed that there was 51.67% (62) children who play video game and among them 54.84% children play violent video game. 36.20% (21) children who do not play video game improved school performance where as 19.35% (12) children who play video game improved school performance. 62.08% (36) children who do not play video game always having helping attitude towards friends/neighbours where as 51.61% (32) of the children who play video game always having helping attitude towards friends/neighbors. 8.62% (5) children who do not play video game sometimes use bad language where as 19.35% (12) children who play video game sometimes use bad language. In 69.35% (43) children who play video game aggressive thought were present. Children who play video game are having 0.99 times more risk of getting poor school achievement, 1.31 times more risk of getting aggressive thought and 0.69 times more risk of getting poor social behaviour than those children who do not play video game. Therefore the study concluded that playing video game has effect on school achievement, aggressive thought and social behaviour of children. |