Cochlea: Gamifying Ear Training for Cochlear Implant Users

Autor: Lasickas, Titas, Siim Andersen, Jonas, Serafin, Stefania, Vatti, Marianna
Jazyk: angličtina
Rok vydání: 2021
DOI: 10.5281/zenodo.5724458
Popis: Cochlear implants (CI) have been remarkably successful in restoring the ability to understand speech-in-quiet in profoundly deaf patients. However, due to a number of device limitations music perception with CIs remains generally poor. Training different musical aspects like rhythm, pitch and melody recognition, timbre discrimination, etc., may improve CI users’ music perception, appreciation and enjoyment, which can lead to an improvement in life quality and further improve speech recognition. The gamification of music training for CI users can make the process more approachable and engaging, functioning as a great complement for in-person therapy. In this paper, we present a game to train rhythm and pitch that is aimed for CI users of all ages and degrees of impairment. The game was tested on 3 adult CI users. Testing proved the concept of gamification for music training for CI users to be relevant, approachable and fun; with a positive feedback from both CI users and audiologists. This same feedback was considered for further improvements and implementations to the game.
Databáze: OpenAIRE